Blogger: Erika Stuart
Many people may ask, “What Is a Makerspace?” Well a
makerspace is a workspace in a public or private facility like a school or
library, in which people come to create and explore their creative side by
making projects or doing experiments with others. Makerspaces can have a
variety of materials and tools for people to use, from simple art supplies like
pencils and paper to high tech machines like computers and 3D printers. The
idea of spaces to make things goes back to the 1960 when School libraries were
first being transformed into multimedia centers. The article "Maker Spaces
and the Learning Commons." Talks about these original spaces where
kids would make hand drawn posters and transparencies, learn to use cameras and
make slideshows.
According to the article “Understanding
Makerspace Continuance” by: Han, “Makerspaces
are places for people to turn their ideas into products and also benefit users
by offering training and use of shared tools.” This Journal article does a
great job at explaining what a makerspace is and its purpose. Makerspaces may
be popular, but due to cost and other factors, they are hard to keep open
continually. People like to come and create things but will get tired of going
all the time and attendance will drop. The article also gives some ideas on how
to renew interest and keep the spaces relevant. People like learning how to use
new equipment like 3D printers or fancy programs. Having these items available
and having workshops to teach people how to use them, will help bring people
back into the space.
The Article “Time to tinker:
Bringing Maker Spaces to Younger Patrons”, talks about their makerspace program
and how it is affecting the kids that come. It talks about parent’s reactions
and how it is helping the families in their community connect with each other. These
programs are helping families find fun ideas to do together, and the more
advanced programs are helping kids keep their interest in science and art.
Maker spaces are a great way to learn, create, and explore your creativity. We should
spend the time and effort building them up and keeping them interesting and
relevant.
References:
Han, Sang-Yeal,
Jaeheung Yoo, Hangjung Zo, and Andrew P. Ciganek. "Understanding
Makerspace Continuance: a Self-Determination Perspective." Telematics
and Informatics. 34.4 (2017): 184-195. Print.
Loertscher, D.V.
"Maker Spaces and the Learning Commons." Teacher Librarian.
39.6 (2012): 45-46. Print.
SCHEER, CAROL L.
"Time to Tinker." Children & Libraries: The Journal of the
Association for Library Service to Children, vol. 15, no. 1, Spring2017,
pp. 16-18.
1 comment:
Makerspaces are physical at first, and require lots of thought and attention to programming. But at our library in Valley Center, it's become such a part of the community that it's more of an expectation, and so many people get involved to make things happen! It's one of those things that definitely builds with time and is worth the investment!
Post a Comment